Balance Update for Custom Ship
2019 Endless Space 2
On 31. Dec 2018, 00:00:00 by System
New in-game content
- Vault - users can request resource loan and have a period to pay. Not paying under time limit will LIMIT GLOBAL resource production to 20% until it's totally paid.
- Daily Missions
- Fleet Templates - create your own preset template to send quick fleet
- Fixed building pages refresh to initial popup instead of built popup
- Removed inserted user ship quantity from Battle Simulator, instead, he can see the amount of ships able to be sent
- Removed University level 1 requirement from Ancient Technology
- First level of Ancient Technology can only be acquired after player find the research on Expedition Mission. This balance new players and regular players.
- Resource production from specific Megastructure mines has been increased by 2.5x
- Each megastructure will have their own shield with same power as Orbital Defence Platform
- Megastructures can be targeted for Destroy Mission, just like Moons.
- Removed Buildings from Dyson Sphere and Science Nexus.
- Science Nexus and Dyson Sphere bonuses can be upgraded through Research.
- Dyson Dark Matter production is made like a basic resource instead of given the total amount after one hour.
- NEW : Matter Decompressor - Uses Dark Matter per hour in order to produce additional resources.
- This megastructure can not be attacked neither used for fleet
- You can only build transport ships on this planet
- This megastructure can not use Resource/Fleet Collector
- Removed Planetary Administration building
- Megastructures without Buildings access won't have any building requirement.
- Removed Megastructure Research
Custom Ship and Defense
- Reworked Mothership inventory
- Added new modules and design templates.
- Modules can be sold for resources instead of Dark Matter.
- Purchasing Modules from Officiers tab has been changed.
- OLD: Each page refresh would give different modules at different prices
- NEW: Each player have their own modules shop. The shop refreshes every night and only displays modules not won from expeditions.
- Only Planet, Moon, Ringworld and Habitat ship requires Alliance Depot for allied stationary ships. Other megastructures are free to station.
- Fallen Empires will be temporarly disabled from the game at least for the first week.
- Conquest Mission has been temporarly removed.
- Players can colonize on Black Holes, systems dominated by Dyson Sphere/Ringworld but there are penalties
- Colonizing on such systems will reduce to half the bonus of resource a planet may have.
- Terraforming will only grant 60% of expected bonus.
- Fixed an error where new motherships would not have rapidfire.
- Fixed an error on fight where Motherships would not attack each other because they did not have mutual rapidfire.
- Fixed Fleet system giving "No missions" if you forgot to select, by accident, a megastructure.
- Fixed free moon bug from Overview page if the colony has no resource production
- Fixed resource bonus inherited to planet, which caused certain moved colonies lose resource bonus
- Fixed an error where correct events were not being triggered on Expedition Mission
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